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Released on Jit has 30 scenarios, which are ordered by increasing difficulty. Games Emergency: Fighters for Life Įmergency: Fighters for Life is the first game in the Emergency series. Current topics are integrated into a frame action.Įmergency 4: Global Fighters for Life (911 First Responders)
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Another typical feature of the Emergency series is that some missions are inspired by current or historical events - be it natural/artificial disasters, terrorism or populism. However, to introduce the campaign, missions in some of the titles take place in the past, such as in the Middle Ages where the player is confronted with witch-hunts or the Black Death. Accordingly, the emergency services and their vehicles are designed. While in the beginning of the series the setting was inspired by real locations but not specifically named, Emergency 5, for example, takes place in major German cities such as Cologne, Hamburg, Munich or Berlin. Most missions take place in the present, the graphics are kept realistic. These rescue alliances also compete against other rescue alliances in the league, where the combined scores of the active alliance members are compared. Every player can create such a rescue alliance and invite other players. Instead there are rescue alliances where players can communicate via in-game chat and help each other by loaning units for their missions.
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Emergency HQ doesn't have a multiplayer mode like the pc versions. The latest title, Emergency HQ, can only be played with a continuous internet connection, which is usual for multiplayer mobile games.
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While all games of the main and spin-off series can be played offline and in single-player mode, an online cooperative multiplayer mode is also supported since Emergency 4. Between each major event the player deals with standard dynamic emergencies such as car accidents, medical emergencies, crimes, fires, missing persons, pipeline ruptures or others.
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All events of a campaign, multiplayer or free play mode can be attended in one game session without loading screens in between, which makes the gameplay flow more seamlessly. Since Emergency 5, missions (renamed events) take on a different system. Each mission requires the players to carefully choose their emergency services to deal with the multitude of events. The missions take on a standard system of events in numerical order, each individual mission harder and more demanding than the last. Missions in Emergency usually start off with a short cinematic cutscene of the cause of the emergency the player is attending. The camera work utilizes typical angles of the RTS genre as well.
Since 2010, Deep Silver controls publishing operations of the Emergency series and its spin-offs.
Emergency 2 was published by Take 2 Interactive in 2002, who would continue on to publish both Emergency 3 in 2005 and Emergency 4 in 2006. The first game in the series, Emergency: Fighters for Life, was published by TopWare Interactive in 1998. The central element of the series is to head up operations of fictional rescues, crimes, and medical and catastrophe management, commanding a pool of vehicles and personnel. In the games, players take control of emergency services, including fire and ambulance services, police, and technical services such as Technisches Hilfswerk. TopWare Interactive, Take 2 Interactive, Rondomedia, Deep SilverĮmergency is a series of rescue simulation video games by German developer Sixteen Tons Entertainment, designed by the creative director and inventor of the series Ralph Stock.